What could be cooler then Doom made of Lego's? If you don't think much is, click “Read More” to see!Read More
Four new screens of Map04 for Doom Reborn were posted on moddb.com. The basic goal of Doom Reborn is to recreate the original Doom and Doom 2 in the idTech4 engine with all the engine eye candy ID Software has provided us with so we can recreate the game for a classic Doom player to remember and enjoy the memories of the classics in a modernized way, but keeping the old Doom spirit well in the game.
Click “Read More” to view the pictures!Read More
Modwiki, for those who don't know, what the wiki of Doom 3 tech modding content. It had information on entities and the like. It's slowly being rebuilt on a new site. Also, there is an archive of many Doom3World threads, if you're interested in reading those!
Wow, talk about an early warning, we've already got the 2015 dates set! If you were planning on going, make sure to set aside July 23rd to 26th of 2015 aside for your fragging pleasure! It's still at the Hilton Anatole and you can reserve room now for $164 a night.Read More
I took the Doom 3 World tutorials BNA wrote and made them in to PDF's. These include:
Getting Started: your first box map
Connecting two rooms, doors, and visportals
Pipes and Patches
You can download them at moddb.com or from idtechforums. More tutorials are on the way, slowly but surely. If you're one wanted to get in to Doom 3 mapping but not sure how, these tutorials are a great start.
Blade Yautja already has a patch! This Patch will enable the HUD in 3rd person view and keep the camera from clipping through the walls. This was meant to be included but was overlooked. the two .pk4 files just get added to the BY mod folder. Download it from moddb.com.
Blade Yautja is an idTech4 based adventure from a different Universe with creatures with advanced technology and superior hunting skills this mod will be that adventure. The mod will include new weapons new locations new models, new textures ,sounds and enemies to battle through.
If you haven't tried it yet, click "Read More" to see some more screens from the mod. You can download the whole version here.Read More
It's been a long time coming, but it's finally out! I'm downloading as I type this. It's not finished downloading yet so I have no readme to post, but if you click “Read More” there's some screen.
So, if you have Doom 3, go download it RIGHT NOW! :)Read More
My brother sent me an e-mail yesterday with a BBC News article about a DOOM port. On a CANON printer! Yes, you can run DOOM a CANON Pixma printer! Who knew? Anyway, he also linked me to a site called “It Runs Doom!”, 100% about running our favorite classic demon shooter, DOOM on nearly anything. It's pretty neat to read and see what people are doing with the “old” game.
Is DOOM the most ported game ever? Not sure, I'm wondering if PacMan or Super Mario Bros could take that crown, but it very well could be!
The Rubicon Rumble Pack for Quake has been released. It's a four map pack based off Rubicon 2 by Metslime/CZG. The mappack is getting rave reviews over at Func_Msgboard. I downloaded it and like it. It requires the QuakeSpasm engine R980, which you can get here.
It's available to download at Quaddicted and Dropbox. I took a couple screens of when I started playing, click “Read More” to play them. Be sure to read the readme, you need to set specific commandlines to run the mod. Enjoy!Read More
I guess I now know what a procedural shader is, and it is impressive (when it's Doom related). Found this in my Twitter feed this morning, retweeted by John Carmack. It's the start of Doom's E1M1 in an interactive shader. Don't worry if it looks like it froze your browser, it takes some time to load up.
Bladeghost shows off a bunch of Blade Yautja's goodness in screenshot form again! Blade Yautja is an idTech4 based adventure from a different Universe with creatures with advanced technology and superior hunting skills this mod will be that adventure. The mod will include new weapons new locations new models, new textures ,sounds and enemies to battle through.
Click “Read More” to see the images.Read More
A new release of Doom Reborn is out! Doom Reborn is Doom/Doom 2 remade in Doom 3. For this version all the textures have been updated, two new levels added (E1M9 & Map31), and various map fixes/tweaks. Click “Read More” to read the whole changelog. He also has a fix for a precompressed texture glitch, read about how to fix it here.
Also, don't forget to check out the moddb DoomDb group! Lots of Doom related content there being updated on a frequent basis!
Download the 1.0 version over at moddb.com.Read More
On v19 the dripping blood always looked the same and had an annoying sound. Now the blood will drip in different amounts depending of how much blood has hit the ceiling, and with much better new sounds.
Neat, no? Click “Read More” to watch the video.
What is Brutal Doom? It's ups everything in Doom/Doom 2 by a factor of 100 and leaves you screaming for more! Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!Read More
Doom Reborn show's off a concept for their Doom/Doom 2 remake. It's simple, it works, it's a video! Check it out by clicking “Read More”.
Doom Reborn is a total conversion mod for Doom3 of the original Doom Series. Our goal is to recreate the original Doom & Doom 2 in the Doom3 engine with new textures and new models of the original weapons and monsters with the maps redone and retextured.Read More
Four reviews and five maps in this ..::LvL update -
- Top pick is a CTF release from Pat Howard. The others are re-makes
and re-mixed version of id Software originals with various levels of
* Ironwood by Pat Howard
* Temples of Retribution by V1979
* The Very End of Reality by V1979
* The Yard Of Stone And Steel by Anthony Tullo
Videos and panoramas for all.
In other news the site should work a lot better on small screens (like
phones). There is still some work to be done however.
Editors to be more specific, sound editors. It has a new sound system build from the ground up and that includes a new in game speaker editor and reverb editor. It also now has a fully scriptable particle and FX system so, as one of the creators puts it, “OverDose... is to be fully scriptable and can be changed by even a twerp with notepad.” Cool, eh?
OverDose is a class, team & objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!