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DemonSteele 0.8 Out

30 03 15 - 01:45

The Demon killing excitement begins! This release is “bursting” with content and boasts a changelog 2x longer then previous. You can view some in game screens by clicking “Read More” and you can download straight from moddb.com.

What is DemonSteele you ask? Designed as a love letter to retro games, 80s/90s anime, and early heavy metal, DemonSteele is a complete and total gameplay overhaul for GZDoom/Zandronum that dramatically changes the flow of the game to an extremely fast-paced hack-and-slash brawler.

You can read the full article over at moddb.com.

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Multiplayer Level Design Tutorial by Spirit

28 03 15 - 14:55

Prolific mapper Spirit wrote up a tutorial on map design. Even thought he uses Quake games as examples it applies to all multiplayer games. You can read it all over at his website.  

Prolific mapper Spirit wrote up a tutorial on map design. Even thought he uses Quake games as examples it applies to all multiplayer games. You can read it all over at his website.

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Release Candidate of KMQuake2 Released

28 03 15 - 04:52

Knightmare, the author of the Quake 2 GPL Engine KMQ2 released a test release today. If it goes well it will be the next official release.
KMQ2 was started soon after the Quake 2 GPL code was released. It has numerous improvements over the stock Quake 2, including built in Lazarus Mod support, MP bots and increased map size.
You can read the current feature list by clicking “Read More.” You can download the latest binaries here and the source code here.

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Blendo Games Interview

26 03 15 - 14:47

Memory Leak interviews Brendon Chung, founder/sole designer of Blendo Games. The interview talks about how he stays focused on work, how Thief inspired Quadrilateral Cowboy and some level design tips!

You can listen to it over at Memory Leak.

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[LvL Updates] Mostly Re-mixed

15 03 15 - 21:14

Four release, 7 maps added to ..::LvL -  Most are re-mixed levels with varying degrees of success.

* Agony CTF by sst13
* blooddm2 by BLOOD
* Space Vortex by V1979
* The Deepest Void by V1979

Videos for 3 of the releases and panoramas for all.

In other news, there is now a new "screen shot" viewer. I'm also working on a new process to help speed up release times.

-Tig

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Look Back at Quake 2 for Xbox 360

05 03 15 - 19:24

John Linneman write an article for Eurogamer about the Quake 2 Bonus DVD included with Quake 4 for the Xbox 360. He talks about the technical advancements of it's time, like a constant 60 frames per second at 1920x1080 progressive resolution.

It's a really good read so head on over and read it! Thanks to Motorsep via Twitter for the link.

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