Doom 3 BFG Ultimate is a modification for the Doom 3 BFG Edition with better visuals, high resolution textures, high poly models, new effects and lightning, challanging enemies (they move faster, are more agile and dodge a lot) and modified weapons with more credible ammocount, recoil, firerates, bullet velocity and muzzleflash lightning.
better texture resolutions, higher polycount for models - merged some texture/model packs, see credits
better effects by phrozo (improved weapon effect lightning, decals, smoke) - fixed some bugs, added improvements and made them work with BFG
improved AI by strelok (monsters move faster, dodge more, react and attack more effective) - made them work with BFG
Weapon improvements (semi fire for pistol and shotguns, weaponchange now interrupts reload animation, rebalanced damage, firerates and clipsize for some weapons, dry-fire for kickass minigun when out of ammo - try it ;)
workaround to simulate muzzleflash lightning (bullet lightning)
reduced the player walking and crouch speed a bit and adjusted the head bob
Patches 2.0 to 2.2. Added particles and decals that come up missing in mods. 2.1 included. More model work increasing polys on the Imps head and a bunch of level characters like Helldoll. Did a bunch of ROE models also. Increase weapon textures to 1024x1024 and double ROE monster textures and detail on ones that needed it. Includes a Autoexe.cfg with Resource priority set to 0, should speed up load times a bit. Unzip into your Doom 3 BFG directory. patches are accumulative, so 2.1 is included.
If you don't have version 2.0, you can download it here. You can get the 2.2 patch here (no longer avaialble) or also download a larger file with the generated folder so you don't need to generate the binary assets yourself.
Doom 3 BFG HiDef adds custom hi quality Doom 3 assets to the BFG edition to improve the look of the game.
EDIT: 2.2 patch has been supersceded by a full download of 2.2 here. The 2.2 patch with the generated folder is still availble.
Map Jam, the Quake mapping get together when anyone and everyone maps out the theme, released their Map Jam 6 map pack. The theme this mapping session was (as the title suggests) Fire and Brimstone. Thirteen mappers participated and released a variety of maps. All single player so you gaming loners (like me) can have a blast!
It's recommended (highly) that you use the Quakespasm engine for this bunch of maps as it's the only engine tested that had no issues running every single one of them.
You can download the map over at Quaketastic and can get the Quakespasm engine over at Sourceforge (note: Sourceforge has been re-working some installers you download from it's site to add extra downloads, if you download the engine and it tries to install something else it has nothing to do with the Quakespasm engine developers).
Pre-Beta Version 1.3 is finely released, all though we couldn't get saves sorted for this release like me and Brent hoped, Or add the missing "X" from the Doom font we are using, There is still alot of changes i've been able to get done for this release.
1.3 Features 4 new levels, many fixes\changes to episode 1 and every other level
Many new easter eggs
Rebalanced Health\Damages of monsters
Corrections to monster placements in Episode 1 for "Hurt Me Plenty" difficulty
A new sky I created using the original doom sky texture and jdoom texture as a base
And many more, which I can't exactly remember at the moment I'll also add all known issues later when I have more time on my next day off, Also i'll be tiding up the tutorial on both the forum and moddb.
You can view all updates to the mod as soon as they happen thanks to Brent :) here
that way you'll be able to see what to expect in the following releases, This is also are new bug tracker so if you find any problems you can submit an issues that needs resolved.
You can download Pre-Beta v1.3 over at modd.com. Doom Reborn is a remake of Doom and Doom 2 in to Doom 3. You can read more about the project over at the Doom Reborn website or moddb.com.
What is IqeBrowser? IqeBrowser is a program to browse IQE, IQM (Inter-Quake Model format) and many other 3D models. Any 3D model can be saved as IQM (a binary format) or IQE (a text format) file. Some model processing tools are integrated to resize, shift, rotate, reskin ... the model and also to create/ modify skeletons or animations.
The latest feature is animation re-targeting, so you can take (for example) a walk animation from one character and apply it to another character. You can download the latest version from moddb.com and be sure to check out the authors project YA3DAG!
Another version of Doom 3 BFG Hi Def has been released. D3BFG-HD takes many of the non-BFG Doom 3 high quality add ons and makes them D3BFG compatible in a single mod. I don't own D3BFG so I can't check it out but it seems to deliver!
You can get the latest over at moddb.com. You'll need the 2.0 version and then the patch. Some mods for it have also been added to moddb.com.
Now a huge announcement, but now there's a button to allow you to be a Twit to post Tweets about the news here directly from the news itself! Just click the little "Tweet" button up above earth news item.
It's a “Beta” release. It's a simple player campaign with different gameplay then stock Doom 3. I liked the first release so I'll download and give this one a shot. When you're playing, e-mail me your screenshots and I'll put them in the rotator on the right.
GameHacKeR (Quake Champions B…): Signed up now, Hopefully we’ll get on it and i’ll see you there :D GameHacKeR (New IqeBrowser 2.…): going to check this out now :) Website (Retro Jam 5 & New…): I just like the valuable info you provide for your articles. I’ll bookmark your weblog and take a loo… GameHacKeR (Blade Yautja Star…): Just a heads up Doom Reborn Pre-Beta Version 1.6 has just been uploaded to www.DoomWadStation.… GameHacKeR (Blade Yautja Star…): Oh HOT! DAMN! Flam_cubed (Brutal Doom 64's …): Wow, this was on arstechnica.com,, it must be good. Nothing better than doom on Halloween , br…