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Codename: Doom WIP Shots

17 06 16 - 11:41

The Doom 3 mod, Codename: DOOM, is a a project that aims to re-create the original DOOM under an improved id Tech 4 engine. It's not a simple direct conversion, it's redoing everything from scratch based on the original designs but with a modern look. Similar to the Resident Evil remake for Gamecube years ago.

There's lots of nice screenshots over at, with a few below. It's still a work in progress but the art is looking nice!

Waste Reservoirs - E2M7  Bestiary - Cacodemon  Spawning Vats - E2M7

Arx - End of Sun Patch 1.4

16 06 16 - 11:22

A patch has been released for Arx – End of Sun. Arx – End of Sun is based on Arx Fatalis by Arkane Studios.

The download page gives instructions on how to install the patch. Make sure you have the 1.3 release!  You can download the patch on

You can stay updated on their website or their

Hallowed Mod Beta 2.4 MP Patch

16 06 16 - 11:16

A patch for the Doom 3 mod “Hallowed Mod” is out. This focuses on multiplayer, as the 2.3 patch focused on single player. You can download the patch here.

Also released are some gameplay videos and the evolution of one of the game maps over the years. View bellow!

You can follow Hallowed Mod over a, their website, or Twitter.

Hallowed Mod Highlight Reel - Mod DB
LVL2 for Deathmatch Progress Update - Mod DB
Hallowed Mod Lvl 2 Evolution - Mod DB

The Arx End of Sun (Beta) is released!

24 05 16 - 11:43

A completely free and standalone game that is now available to download and play. Based on the game Arx Fatalis created by Arkane Studios. Note you do not need to have played the original game to enjoy Arx EOS although we recommend you do as it's a fantastic game!

Arx - End Of Sun - Beta Release

Arx EOS has an original storyline which loosely precedes the events of the original game. including RPG elements, problem solving puzzles, with faster paced melee and projectile weapons and a more forgiving magic casting system.

Arx - End Of Sun - Skeletons

Over 5 years in the making from initial idea to release, a lot of time, effort, blood, sweat and tears have gone into the making of this Doom3 total conversion. Created by a very small team of hardworking volunteers, everyone has worked for free in their limited amounts of spare time, often sacrificing other activities or taking time off real work to work on this game.

Arx - End Of Sun - Abandoned Mine Camp

Present Contributors:

  • Russell (Solarsplace) Taylor: Project founder, management, design, programming, scripting, mapping
  • Ron Goode (Mr.Rocket): Vocal artist, sound effects, music composer, texture artist (2d and 3d), mapping
  • Garth (Zombie) Hendy: Mapping, models static & animated, textures, particles, design, project management
  • DoomTrinity: Programming, scripting, animated models.
  • Nemyax: Models static & animated

Past Contributors:

  • Raider: Textures, animated models
  • Neurological: Music artist, GUI design, texture artist, models static & animated
  • Tox: Mapping, models static & animated, textures
  • Adam Spade: Music composer, sound effects artist
  • Andrew Garasiyka: Some in game readable items

Over 5 years later we have...

  • 1000’s of lines of new C++ and DoomScript code.
  • Nearly 2.5 thousand new textures.
  • About 1000 new models, static and animated.
  • All commercial assets removed and recreated / replaced.
  • A fully standalone game that bears almost no resemblance to its Doom 3 past life.
  • A long main quest spanning all 16 of the released levels.
  • A treasure hunt side quest.
  • Over 10 new monster types to fight against including: Goblins, Zombies, Poisonous Spiders, Rats, Demons, Snakes, Trolls, Cave Piranha, Reanimated Skeletons, Ylside Predecessors… There might even be a boss?

A unique feature to the Arx EOS id Tech 4 code enables the player to revisit the levels as many times as needed to complete the game. Items collected / dropped, quests completed and monsters dispatched retain their state across the levels each visit.

There are often several ways to complete sections of the game and you do not have to complete much of it in any particular order. You are quite free to explore the game world as you see fit.

Arx - End Of Sun - Spider Caves

The public beta has undergone several rounds of play testing and critical bug fixes before being released to the public and we have tested the game to be beatable from start to finish, however it is still possible that other issues remain, so please report game breaking issues to us so we can address them. We are currently not looking to address minor or superficial issues at this time.

Arx End of Sun - Beta Release

The release is currently available for Windows in English language.

We hope you enjoy playing the game!

Hallowed Mod 2.3 Beta is Out

24 05 16 - 11:35

Now 5 levels of combat fun! A perfect thing to play while the new Doom is frustrating you with corrupted saves (and Doom 3 is guarantied to not put you in Developer Mode w/o you wanting it to!)

ruins2 ruins

I haven't tried the new release yet, but the previous one was action packed and a lot of fun to play. Give this one a try! You can download it at  You can read constant develpoment updates over at the Hallowed Mod website.

Hallowed Mod 2.3 Beta Teaser - Mod DB

temple valley village

Interview with Prolific Dark Mod Mapper

18 05 16 - 11:34

Modder nbohr1more interviews the Dark Mod mapper Goldwell who's on his fourth The Dark Mod custom mission, Accountant 2: New In Town.

They also show some screens from two other new maps. You can read the interview at

For the Goldwell Article For the Goldwell Article

Perfected Doom Updates

13 05 16 - 16:11

VGames posted a list of all the new features that will be in Perfected Doom 3 v7. In fact, the only holdup he says is the Spider Mastermind, which, is my fault because I'm working on that! :) 

You can view the whole (long) list over at, and just for good measure here's a neat screenshot showing off the new Hunter skin:

 Hunters PD3 version 7 reskin for ROE

Greatest Doom Mods of all Time

13 05 16 - 16:02

I can say I don't agree with the list (I'm not up on newer, aka post 2004, D/D2 mods), but TkaZa over at has put together the list of his favorite Doom, Doom 2 & Doom 3 mods of all time

I don't want to spoil the list for you, so go read it! 

Oh I do agree with the Doom 3 list. In fact, there's almost no bad Doom 3 mods out there. :D



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