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Q2Cafe 2015 Mapping Contest!

25 01 15 - 02:58

Got this in my e-mail not long ago so I'm passing it along to you awesome mappers out there!

Q2 Cafe is proud to announce the annual Quake 2 Mapping Contest for 2015! There's no pressure and we're pretty flexible with the dates. This contest is about touching base with our past mappers and expanding on the fun experience and group activity we all miss :)

Couple old school mappers are already psyched to have this contest in order to showcase their latest work and mapping skills in a competitive venue like the good old days.

All creative entries are welcome, big or small, and will help make this Mapping Contest a success. We didn't have a contest since 2011, so this one should be extra special, and we would hate for you to miss out on it. We're always looking for talented mappers to help bring exciting content to the people within the Community. I hope you are willing to join this great event this time around and make something fun and exciting with us. So please come by, leave a comment and cast a vote here:

http://leray.proboards.com/thread/3583/mapping-contest-2015

Regards,
Null (aka Level Lord)

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Focalor's Pak v10 Out

14 01 15 - 14:48

This happened a several days ago but a dead DSL model & some Windows issues prevented me from posting about it.

This Quake 2 content pak includes some new models, all new menu's and icons, some reskined models and some old models. He says he's getting to learn Photoshop better so his graphics skills are improving!

Give feedback over at the Tastyspleen forum and download it here.  It's designed for R1Q2 & R1GL and he says if you don't use those it won't look good.

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Jackhammer 1.1: new cross-platform level editor continues to evolve!

03 01 15 - 18:37

Jackhammer is a new level editor for Quake BSP based games (namely, Quake, Quake 2, Quake 3 Arena and Half Life). It's got a new version out that supports 64-bit and the Q3A engine. The Linux version also work with the Half Life on Linux.

You can download the Windows, Linux 64-bit and Linux 32-bit over at moddb.com. For the full press release check out moddb.com and for all the fun details head over to the Jackhammer website.

If Quake 2 was 2D Code

26 11 14 - 11:18

AntonioR is working on a project called “If Quake 2 was 2D” and released the old code for his custom game. It's not the latest & greatest code, but he wanted others to have access to it.

He's also got a video showing the latest progress in the game. Awesome! Click “Read More” to watch it!

For more information on the fan game check out his website. You can download the code at Github.

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QuakeCon 2015 Dates Announced!

26 09 14 - 11:11

Wow, talk about an early warning, we've already got the 2015 dates set! If you were planning on going, make sure to set aside July 23rd to 26th of 2015 aside for your fragging pleasure! It's still at the Hilton Anatole and you can reserve room now for $164 a night.

For more info check out the QuakeCon site, Twitter or Facebook. If you want to be a sponsor, e-mail the sponsor contact. There's even a promo video up, click “Read More” to see it!

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How I Fell in love with QuakeCon

23 08 14 - 10:56

Tim Edwards over at PCGamesN wrote up an article of, well, how he fell in love with QuakeCon.

If you've ever wanted to know some of the things the visitors love about that event but never went, give it a read!

Yet Another 3D Adventure Game Update + Code Release: 1.51

22 08 14 - 10:59

Ya3dag is out with 1.51. It come in Linux and Windows. The most notable change is the support of IQM models. You can get the Windows and Linux versions on moddb.com along with the source code.

Ya3dag is based on the quake 2 modification Quake2maX and the Lazarus game dll. Want to create your own levels? Well, you've come to the right place. Ya3dag has a built-in "what you see is what you get" level-editor and has been specifically designed for rapid level creation. Terrain, smart NPC's, weather, physic simulation, ...

Unoficial Quake 2 support for TrenchBroom

14 08 14 - 10:36

It's about time! An unofficial addon for TrenchBroom that supports Quake 2! While we're waiting for TrenchBroom 2 with official Q2 support, this can satisfy those of why who wanted something better then the standard 4 pane map editors!

Thanks to r1 over at Tastyspleen for pointing this out and to Null over at Quake2Cafe for writing up instructions. All you need is TrenchBroom and the Q2 addon. Be sure to follow the instructions at Quake2Cafe.

 

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