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The 19th Day of Quake

19 12 13 - 20:56 Used tags: , ,

sock (Quake map developer) talks about one of the most original things Quake brought us: the third dimension. Players don't think about it today, but before Quake, first person shooters didn't do full 3D, they did a 2D with things having different heights, but still designed in 2D. Quake (Decent wasn't a FPS but was fully 3D & 6DOF) changed all that.

He's also pimping his new map which emphasizes the up/down directions that most modern games don't use that much, so give that a try too! All of this is available over at Quaddicted!

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