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Quake for VR iOS is Out

14 07 16 - 20:39 Used tags: , , , ,

It's known as “Slip and Frag” by Heriberto Delgado. It requires a VR case based on Google Cardboard,

the .pak files from Shareware/retail Quake, and an iOS enabled game controller.

This is based on the GPL Quake engine for OSX/iOS, now it's just officially on the App store.

You can download the source code over at Github.

Thank you to Func_Msgboard for the news.

2016-07/screen640x640.jpeg

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