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Entity Plus for Q3A 1.1.4 Release

14 05 13 - 20:56 Used tags: ,

Entity Plus is a SP mod for Q3A. It's got lots of single player entities all setup for you to use and works off the base Q3A bot AI. For the entire changelog of 1.1.4, click “Read More”. You can download it directly from the Google Project site (along with two finished maps) and you can download his beta map too.


Thanks Func_Msgboard.

- [Fixed] notarget console command does nothing.
- [Fixed] Entities with matching targetname2 don't respond to target_modify.
- [Fixed] target_unlink won't unlink target_relay or target_delay entities.
- [Fixed] Picking up backpack can push ammo count beyond 999.
- [Added] trigger_target command.
- [Added] target2 key to target_modify.
- [Added] target_modify can be used to change value of "damage" or "dmg" keys.
- [Added] Surfaces with a shader with "surfaceparm flesh" will make flesh footstep noises instead of the default sound.
- [Added] GIVE_PLAYER spawnflag to target_give.
- [Added] IGNORE_PLAYER, PATROL_WALK and ALWAYS_WALK spawnflags to target_botspawn.
- [Added] Green glow to BFG bolts.
- [Added] notep key to prevent entities from spawning in EntityPlus.
- [Changed] g_debugBotSpawns echoes out health for spawned bot.

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