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Tag overview for: 'editor'

Entries on this site with 'editor'

  • Quinstance - Editor Independent Quake Prefabs
    This is a new tool that allows the use of func_instance in Quake map editing. The idea is that a func_instance is updated in real time as you edit them. I can't explain it
  • Build It Yourself With DOOM SnapMap
    Bethesda gets in to some more depth on the new Doom SnapMap editor . This is for the new Doom coming out in 2016. The editor will work on all platforms. I'm personally hop
  • The Ultimate Doom3Edit Tutorial
    The words of the author, not mine (I haven't looked at it yet). HellKnightX posted a tutorial for Doom3Edit (the built in Doom 3 map editor) on moddb.com . Head there to g
  • Unoficial Quake 2 support for TrenchBroom
    It's about time! An unofficial addon for TrenchBroom that supports Quake 2! While we're waiting for TrenchBroom 2 with official Q2 support, this can satisfy those of why w
  • Trenchboom 1.1.1 release!
    Right on the heals of the 1.1.0 release comes a small update to bring it up 0.0.1. Here's the changelog: More natural snapping when resizing brushes Remove limit on maximu
  • New Trenchboom Released
    The Quake 1 editor that forces you to design in only 3D has a new version out: 1.1.0. If you haven't tried this editor out yet, you should. It has many useful features tha
  • Trenchboom Level Editor Released
    It's a Quake (not Q2 or 3) level editor with a twist: you creat everything in 3D, no 2D views, period.  It looks very easy to use, there's full documentation on how to use
  • Dark Radiant 1.7.3 Released
    It contains a fix that aparently mesed up your files after numerious saves, so be sure to get this one!  Get it at DarkRadiant's site .

Related tags

dark, doom, doom3, doom4, level, map, quake, quake2, radiant, snapmap, trenchboom, trenchbroom
 

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Stephen "The Happy Friar" Howe Contact:

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