Tag overview for: 'editor'
Entries on this site with 'editor'
- Quinstance - Editor Independent Quake Prefabs
This is a new tool that allows the use of func_instance in Quake map editing. The idea is that a func_instance is updated in real time as you edit them. I can't explain it
- Build It Yourself With DOOM SnapMap
Bethesda gets in to some more depth on the new Doom SnapMap editor . This is for the new Doom coming out in 2016. The editor will work on all platforms. I'm personally hop
- The Ultimate Doom3Edit Tutorial
The words of the author, not mine (I haven't looked at it yet). HellKnightX posted a tutorial for Doom3Edit (the built in Doom 3 map editor) on moddb.com . Head there to g
- Unoficial Quake 2 support for TrenchBroom
It's about time! An unofficial addon for TrenchBroom that supports Quake 2! While we're waiting for TrenchBroom 2 with official Q2 support, this can satisfy those of why w
- Trenchboom 1.1.1 release!
Right on the heals of the 1.1.0 release comes a small update to bring it up 0.0.1. Here's the changelog: More natural snapping when resizing brushes Remove limit on maximu
- New Trenchboom Released
The Quake 1 editor that forces you to design in only 3D has a new version out: 1.1.0. If you haven't tried this editor out yet, you should. It has many useful features tha
- Trenchboom Level Editor Released
It's a Quake (not Q2 or 3) level editor with a twist: you creat everything in 3D, no 2D views, period. It looks very easy to use, there's full documentation on how to use
- Dark Radiant 1.7.3 Released
It contains a fix that aparently mesed up your files after numerious saves, so be sure to get this one! Get it at DarkRadiant's site .